there is no end to: Left 4 Dead
Abandoned and alone in a city infested with zombies, you have no hope for survival. The feeling of being surrounded but isolated is what most zombie/horror stories, movies, and games go for. Yet, in many stories there are at least some other human survivors (for awhile). Left 4 Dead centers around this aspect: the teamwork to survive. However, in a traditional zombie movie, four CounterStrike counter-terrorist agents would have little trouble surviving. Something has to be done to make the game challenging for the people who are already excellent at games like Halo or Team Fortress 2.
That something is the endless horde of 28 Days Later zombies.




i just finished the subspace emissary (which i actually really had a lot of fun with) and decided to try some of the multiplayer the other day. “with friends” matches seemed to be working fine, no noticeable lag besides right when the match was loading. “with anyone” wasn’t quite the same though. my first few matches took about 4-5 minutes to actually find 3 other players, and once i was in the game, the lag made it unplayable. after playing a few more matches, the lag seemed to get better, and i ended up sticking with the same 3 players for a few matches and everything was going very smooth. except my playing, which apparently is no match for smash nerds that know every intricacy of the game. besides the constant ass kickings i was getting while playing online, it all was a pretty fun and smooth experience once it started working.
we should try to set up some ‘noob’ matches at some point. this is the first smash game i’ve played, so playing online is pretty intimidating. we could coordinate it over XBL voice chat or something maybe since the wii’s online is so bare bones (sad).