My Friend, CoD4, and Me
The other day, I looked online and saw Aaron playing Mass Effect. When I looked at the details, he was on level 25. At that moment, I thought to myself, holy crapity crap, I am way behind. With haste, I fired up the game and started to play it like a madman.
Well, it turns out that all that worry was for nothing, since it was actually Ray playing on Aaronâ€™s account, so I could actually take a relieved breath and move onto something else. Something important.
On this very blog, I saw Aaron had started Call of Duty 4 and made some comments about it. Iâ€™ve wanted to play the game but the motivation just wasnâ€™t there until then. Aaron made a few comments and I took those to heart when I started to play. He said that the game recommended the Veteran difficulty level for him (the highest) while the game recommended the Medium difficulty for me (the second lowest). Obviously, the game was broken and I choose Veteran difficulty anyway. I also heard that the game was short so I figured this would be a good way to stretch it out.
There is a little bit of getting used to the game. Whereas in games such as Halo, you run up close and get personal with the thing you are about to kill, in CoD4, you need to keep your distance and stay in cover. The only issue is that unlike other games of cover, ala Gears of War, Rainbow 6, or Uncharted, there is no cover button. If you want to fire on an enemy, you need to walk sideways out of cover fire a few shots, and get back under cover.
At first, the gameâ€™s difficulty wasnâ€™t too bad and I was cursing through. I think that the presentation of the game was excellent. I mean really top notch. I would say that I enjoyed the cut scenes and dialogue the npcs had in CoD4 more than any other game. It was good.
Then I hit a snag. I was on a mission where I had to assault a room full of tvs (and bad guys). The game went from â€œIâ€™m making progressâ€ to â€œWhy am I still fighting these exact same people for 4 hoursâ€. There would just be many enemies spawning from random spots, and they all had brilliant aim, could flank me, could see me when I exposed a micron of myself. All in all, computers cheat. And so do I.
I decided to instead of assaulting the room, I would just hide in a separate room. Friendly npcs would keep spawning and running into the tv room of death, but sure enough, every once in a while they would kill a baddie. So as I watched Johnson, Conner, Smith, Jones, Tex, Smith, Brooks all run to their death, I hid and hoped that the game didnâ€™t have a court-martial feature. After enough of my npc friends had gone through the room, I ran in with guns blazing and cleaned up whatever was left.
Itâ€™s a good thing that the movie War Games taught me that the computerâ€™s worst enemy is the computer.
After that mission, the game threw me a gimmie mission where you were in a helicopter and the only way that you could die was if you killed too many civilians.
The difficulty ramped up higher in the game and at times, it was no longer fun. Fighting a perfect aiming computer takes away part of the point, and the unavailability of a cover system sure didnâ€™t help.
I would still recommend this game, but I would disagree with the earlier comment of the game is â€œmeant to be played on Veteranâ€ and say â€œMaybe the initial difficulty recommendation isnâ€™t brokenâ€¦â€