Animation vs. Textures

she still kicks high

Animation vs. Textures

So, which is more important to you?:

Smooth, fluid animation sacrificing high detailed textures and anti-aliasing? Or do you prefer a hyper realistic look, even if the jump animation just looks a little (or way) off?

Or do you just sacrifice both for a bit of fun (see: Marvel Ultimate Alliance)?

Itagaki likes everything, but specifically mentions “movement and animation” here. Of course, anyone who has played Dead or Alive knows that :)