Guide to installing Grim Fandango

grim-fandango-melange

Grim Fandango is one of the few games that simply has trouble on new machines.  One of the first official patches helped fix puzzles that ran to quickly on anything above a 400mhz processor.  I waited for the Lucasarts Steam announcement, but was left still needing to research this dilemma.

Upon inserting the disc you are greeted to an autoplay that *may* reject your harddisc space due to inaccurate readings, and the Setup.exe will not run under any variant of 64bit Windows.  I am testing under Windows 7 RC, so this should work under Windows XP, Vista or 7.

  1. Instead, place disc A in the drive, then download and run this Custom installer available here: http://quick.mixnmojo.com/grim-fandango-setup
  2. I installed to the default Program Files(x86)\
  3. When prompted, insert disc B.
  4. Included in this custom installer is a Custom Launcher (available separately here; NOT NEEDED for this install): http://quick.mixnmojo.com/grim-fandango-launcher
  5. After installed, go to the Options of the Launcher and make sure there is a green check next to Run from Harddrive.

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I finally beat: Phoenix Wright – Ace Attorney

Hold it!

I finally beat: Phoenix Wright – Ace Attorney

Dang.  That 5th case is really long.

The initial tutorial case is short, and the next is double its length.  What you do not expect is that each case doubles the length.  Save points between each of the 3 days stretches to between phases of each day.  Then during particularly long court sequences you may get another auto-save.  During the 5th case, you get several checkpoints during a single conversation.

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don't tell me the ending to: Phoenix Wright – Ace Attorney

I object!

don’t tell me the ending to: Phoenix Wright – Ace Attorney

Sometimes, I’m not in front of my TV playing games. Perhaps I’m on a bus, or a car trip, or on the toilet. In these situations, I may be playing either my PSP or DS. Lately, it’s been the DS and the cult title: Phoenix Wright – Ace Attorney.

Originally a port of an old GBA title that was never released outside Japan, the DS version takes little advantage of the touch screen to improve the interface. The game does ooze personality, however, in its cast of eclectic characters. Can a crappy port still be enjoyable if the base game was initially good (but not worth exporting)?

I think so.

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