Bioshock Progress Report #2

Bioshock Progress Report #2

Okay. I now have motivation. There was a great story revelation partway through. Bioshock has a PLOT and characters beyond what they initially portray. Sure, some aspects of it are predictable, but others most certainly are not. And the conversation with the twist revealed is excellently acted. The voice actor/s do an outstanding job, and the entire scene is just directed well.

Anyway, the game is still easy, and perhaps even getting easier; it is hard to tell when everything dies with 2 hits of a wrench. Still, I am motivated to make it through now. They have gotten me interested in Rapture beyond looking at pretty architecture. I just hope the ending can hold up after such a cinematic chapter.

Bioshock Progress Report #1

Bioshock Progress Report #1

I got past the Vegas sequence. That lasted a bit longer than I would have liked, but at least I was collecting something more interesting than chemicals. My character’s wrench is a bit too powerful. With stacking plasmids, my wrench does far more damage than my fully upgraded shotgun at close range. I don’t even have to use any shock+smack combo; the smack kills them in 1-3 hits. The game’s plot is picking up again, but I know I can’t be that close to the end yet.