Minecraft is Awesome youtube collection

Minecraft is pretty awesome, but it is hard to explain exactly how it works.  There is no official trailer, but here are a few fan-made ones that do their best:

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Pixels invade as art

A very neat little music video featuring a blend of pixel art and real world shots.  You aren’t cool unless you have corners.

Get hyped for: Monday Night Combat

Monday Night Combat is a new Xbox Live Arcade title coming out in the near future.  It plays like a cross between Defense of the Ancients and Team Fortress.  A more detailed description would be a 3rd person shooter, where you control 1 of a few teammate “heroes.”  During the combat, large waves of robots spawn in each team’s base and march to the center, where without intervention they will meet halfway and come to a standstill.  It is up to each team’s heroes to push their team’s army of robots further and further into the enemy base, where they can be used to destroy it.  It plays out like a Tower Defense game, if you were controlling the mobs, and the towers placed throughout the map are your enemies.

Monday Night Combat looks like it will support modes for 4 on 4, split screen, and a 2 on 2 mode.  Demo to be available (as with all XBLA titles) when it is released.

Check out this trailer:

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Get hyped for: Transformers: War for Cybertron

This. Looks. Great.

High Moon Studios made a fun multiplayer title with their Darkwatch game, and proved they can think outside the box with Bourne.  Now they’ve got a transformers title in the works, and it looks outstanding.

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Get out of my head, Mike Drucker

Your article, here, is a bit too accurate. Seriously, get out of my head.

Why co-op gaming is on the rise

Co-op gaming has been gaining popularity during this latest generation of console gaming. Often, games are severely penalized when they include only local or only online co-op rather than praised for having either. Many top games center around the co-op experience: Gears of War, Resident Evil 5, Left 4 Dead, Marvel Ultimate Alliance and Borderlands.  Other games incorporate the mode even if it does not fit with the designers’ original vision of the franchise, as was done in Modern Warfare’s sequel.

As much fun as I had comp stomping AI with a friend in Red Alert and Starcraft, getting together in someone’s basement to play Gauntlet or Diablo, or teaming up with someone in Team Fortress for Quake, I do not believe the recent popularity in Co-op gaming is solely due to the fun a co-operative experience can bring. I believe that its recent popularity is, at least partially, due to the fact it provides a positive multiplayer experience that can be enjoyed with friends while avoiding the general online population found in most popular competitive games.

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Battlefield 1943 is casual causality casualty

Game night last night consisted entirely of playing as one of the Ryan brothers in World War 2.  While I was a great service to my country, I inevitably was slain. Again and again.

“I was noscoped on the beaches, I was camped on the landing grounds, I was sniped in the fields and in the streets, I was pwned in the hills; but I will never rage quit. I will persevere. I will respawn.”

Churchill said that (or something to that effect) over seventy years ago. He knew that last Wednesday night in the year twenty and ten, that every action I’d take and every step I’d make would only lead to my demise.

Despite constant personal defeat, my team was often victorious.  I attribute this to the excellent “Squad System” in place in BF1943.  This system allows you to party up with 3 of your friends and join a game.  The advantage it gives is the ability to spawn not only to the half dozen flagged spawn points, but directly to any of your squadmates. I routinely spawned directly into the gunners turret of a moving tank from which I could shoot in the general direction of enemies before they would certainly kill me.

But my death would serve a purpose.  Each time I would hear one of my fellow squad members mention over Party Chat: “I got him for you.”

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I finally beat: Halo 3 ODST

Halo 3 ODST is the latest Halo game from Bungie.  Originally planned as DLC (that’s downloadable content for you greens), there’s enough spit and polish gone into this fine example of a game to push it into prime time status.  A full retail release.

It don’t hurt that it also includes a Halo 3 multiplayer disc. The full Halo 3 multiplayer suite as if you were playing the original and it’s fully backwards compatible. Anyone out there tho didn’t jump in on the original Halo 3’s “map packs” can get them n’ more here.  That makes this disc shiny and your Halo 3 disc all manner of useless.

For the fans who did pony up the dough, you’re fan enough to appreciate the main adventure. For fans who don’t care about playing Halo multiplayer, this title ain’t for you. It may be the best Halo single-player campaign, but make no mistake: this is still Halo.

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Crayon Physics Deluxe costs $X! Where X is your imagination.

Crayon Physics Deluxe is having one of those “pay me whatever” sales.  Pay any amount (.01 or $100 million), and you get the game.


It retails for $20 normally (and on steam).  I paid $20 at launch and, while I haven’t beaten it, think it’s a blast to play around with.

If you have a tablet (PC or pad), then this is a must.  Works well with a mouse, too.

To avoid him losing money on this sale, you should probably pay at least $2. I’d recommend $5. I can’t imagine feeling ripped off at $5, even if you find you don’t like the game.  And hell, there’s a demo. Give it a try!

Only thing I’d say: back up your saved games to a shared folder.  I keep loading this game on people’s computers to show it off, and each time I have to start at level 1.

At least watch the video on the main page. Or this one: